Kobold Kwest - Unity Game (GADIG)
Problem Statement
Collaboratively design and develop a 2D Unity game with custom gameplay, UI, and sound for a large student team project.
Project Details
- Collaborated and worked with 50+ people to design and develop the game
- Programmed player and platform collisions using Unity's 2d physics engine
- Implemented the Start menu using Unity's Input manager and UI toolkit
- Integrated music and sound assets into the game and programmed their logic
- Used Git & Gitlab for version control and team collaboration
Project Images


System Architecture
